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Old Feb 11, 2009, 01:23 PM // 13:23   #1
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Default sabway really worth it?

i keep reading about sabway... i find it hard to believe that it's really that good.

i can understand the importance of a necromancer in a group, specifically a minion master - my current hero setup is a jagged bones minion bomber (with the bonus of putrid bile and putrid explosion). but i don't believe that a curses necro and a healer necro are better suited than other primary prof.

a curses necro is a great tool to combat tougher mobs, reckless haste + spiteful spirit + enfeebling blood. but in such areas you can tweak your minion master to accomodate the essential curses - or do you honestly want to max out curses for the sole purpose of increasing SS dps?


obviously it's a soul reaping gimmick build. but is it really worth it? atm i use elementalist/mesmer heroes with searing flames, interrupts and enchantment removal. the pair of healer/protector henchies do the healing job, but i'm sure a healers boon monk would trump a necro healer... works fine.
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Old Feb 11, 2009, 01:26 PM // 13:26   #2
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sabway is a versatile setup that requires pretty much minimal effort
the whole point of necros is the near unlimited energy the receive
imo sabway rocks for general pve but discord way works better in some cases.
this is my opinion tho cause i dont mind pressing 123 kill lol.
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Old Feb 11, 2009, 01:27 PM // 13:27   #3
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Yes. It is 100% worth it. Straight to the point.

This build, with slight variations tossed in by the user for their personal bar and occasionally their heroes' bars can do near anything in the game with ease.

My suggestion: Try it. Then come back and let us know what happens.
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Old Feb 11, 2009, 01:31 PM // 13:31   #4
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Ummmm...seriously read and educate yourself more before you come to Guru and try to debate the worth of a default good hero build.

Sabway is win for a reason.

Your inability to comprehend that has little to do with the build and more to do with your inexperience.

The fact you use interrupts in PvE really says enough.

Sorry and good luck.

Edit:Out of interest...are you playing HM?

Last edited by fireflyry; Feb 11, 2009 at 01:34 PM // 13:34..
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Old Feb 11, 2009, 01:35 PM // 13:35   #5
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yes sab en discord are better.
sab used for anything discord for the harder areas when you want single targets to explode really fast. think of this call targets 6 discords available = instant death.
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Old Feb 11, 2009, 01:48 PM // 13:48   #6
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the point of sabway is that you dont have to micro your heros . thats why everyone uses it . whereas for example GoLE HB, you might need to micro the hero so it uses party heal and GoLE instead of just spamming party heal without GoLE
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Old Feb 11, 2009, 01:51 PM // 13:51   #7
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It really is THAT good in 90% of areas.

It works because of the limitless energy. The bomber has an endless supply of minions. The curse Necro keeps the AoE flowing (you forgot to mention Barbs and Mark of Pain, which synchs nicely with the minion physical damage) and the N/Rt healer can't run out of energy and can spam Spirit Light for big heals all day.

Of course other things work, but this is pure win.
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Old Feb 11, 2009, 02:06 PM // 14:06   #8
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Sabway is great because in hard mode, you can run into a group of enemies, alt + tab and look at ESPN for 3 or so minutes, alt + tab back, and have the enemies dead while you're still standing.
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Old Feb 11, 2009, 03:28 PM // 15:28   #9
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minions provide alternate targets to subvert dmg from main group, they cause bleeding, explode for dmg, and cause poison on explosion. Curse necro provides aoe dmg and weakens targets to reduce dmg taken. Nec healer can spam skills because of soul reaping energy management and has excellent party wide heals with it's spirit and object drop. all this can be maintained during extended battle and allows u to traverse from one mob to another without having to wait for energy regen because of soul reaping on all necs. Discordway is similar but with just Discord as all the elites and slight skill variations so that there are always hexes and conditions. 5 energy armor ignoring attack with small recharge ftw? i think so when there are 6 necros among 2 real people.
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Old Feb 11, 2009, 03:42 PM // 15:42   #10
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i think all the above posts pretty much cover the usefulness of SabWay. reading the OP shows you havent even tried Sabway. If you havent tried it then you dont have a leg to stand on. SabWay is without a doubt one of the best hero builds out there. The synergy is flawless IMO.

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Old Feb 11, 2009, 03:49 PM // 15:49   #11
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Quote:
Originally Posted by Pocketmancer View Post
Sabway is great because in hard mode, you can run into a group of enemies, alt + tab and look at ESPN for 3 or so minutes, alt + tab back, and have the enemies dead while you're still standing.
So true...engage a mob, help take out a healer or two, walk away and make a pb&j sandwich, come back and pick up the loot...

The 21 titles I have atm I can directly attribute to the use of Sabway I h/h 98% of the time and have used Sabway almost exclusively. I can only think of a couple of times that I've actually sub'ed Zed for the MM (where MM is not needed), or have had to switch up the bar (inserted extinguish on the MM bar for a fire imp area in Talmark Wilderness)...otherwise I've never had to change bars and/or micro them (except I have rez turned off for MoW ).

Are there other, more efficient hero setups (i.e. discord, etc.)? probably. And yes, standard sabway has some downsides, but very little, as in hex-heavy areas in my experience...but point is, sabway can handle basically anything PvE has to offer with little or no user participation. I've never bothered tweaking the builds to maximize efficiency because they do the job just fine. That ought to be enough to persuade you to use them, but the only way to really find out is to see for yourself. Just be sure you compliment sabway with your bar and the appropriate henchmen for the area (assuming your h/h'ing). If you are a necro or rit, then your bar can sub for a sabway bar, but frankly the heros would probably sync better...

anyway, gl
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Old Feb 11, 2009, 04:05 PM // 16:05   #12
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To understand sabway stop looking at the team seperatly - you need to see how they work in unison.Each necro has a key role to aid the others ( and you ).
Your ele/mes heros would struggle in a lot of places specially with aoe scatter - sabway hasnt really anything to cause scatter.
Also if on sabway you switch jagged bones for aol its a lot easier.
I run sabway with a few mods - i have 2 aol mm`s and 1 ss necro and this ensures that after a few mins i have an army to pulverise any foes stupid enough not to run away.
Also in a 4 man zone sabway team is great - your stuck with a 4 man team ( eles and mes ) where again us sabway users would have in a few mins of fighting say 10 man team ( including minions ).
Both sabway and discordway are adaptable and can be switched to cover almost any map on gw.
Personally ive done factions/eotn and prophs using sabway and i was a/d fighter and i seriously enjoyed it - no having to micro heros as they got on with the job.
n/rt healers have a slight advantage over monk healers - serious amounts of energy gain , we all know monks can heal more but also can run out of energy fast and then team struggles.
Ive also noticed that somehow monks will try and heal minions wasting nrg where n/rt wont waste healing minions.

Like majority here have said - either try sabway yourself or find someone who uses it and ask to tag along and see it in action.
IF sabway didnt work it would have been forgotten by now and unused within gw but your stated urself you keep reading about it - that means it must work.
(All us sabway users shud mob up an teach the disbelievers a lesson :P)
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Old Feb 11, 2009, 05:05 PM // 17:05   #13
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sabway, combined with BHA for Dazed= pretty much permainterrupt on any boss. That's FTW vs ele and monk bosses in HM.

PS, it's not a gimmick, it's called synergy...
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Old Feb 11, 2009, 06:00 PM // 18:00   #14
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Once I put Sabway together, I never looked back. I have been vanqing and carting and watching the maxed titles mount.

I will say that it is a mindless setup. I know a get a little sleepy sometimes because it can be so BORING!

I am all for someone coming up with more exciting ways to put a team together, but if you just want to mow down all foes, go with sabway, FTW!
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Old Feb 11, 2009, 06:00 PM // 18:00   #15
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Once I put Sabway together, I never looked back. I have been vanqing and carting and watching the maxed titles mount.

I will say that it is a mindless setup. I know a get a little sleepy sometimes because it can be so BORING!

I am all for someone coming up with more exciting ways to put a team together, but if you just want to mow down all foes, go with sabway, FTW!
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Old Feb 11, 2009, 08:36 PM // 20:36   #16
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i can't think of many areas in pve where energy was an issue...

most of the fun in pve comes from trying different builds, so i'm definately going to try it.

i'll admit my initial thought about the sabway was that it was just a simple build template which became like the bible for noobs.

i'd seen lots of people talk about using sabway, but never actually read about the general performance. i was interested to read your replies.
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Old Feb 11, 2009, 09:42 PM // 21:42   #17
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lol @ Healer's Boon trumping N/Rt healer Healer's Boon is terrible with heroes.

Put it this way: N/Rt - infinite energy can spam heals all day long. SS - combine with increased attack speed of mobs on hard mode + defense it provesfrom reckless and enfeebling.

SF eles are absolutely horrible for hard mode as they deal no damage.

But honestly Sab's loses out to Discord atm, alot.
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Old Feb 11, 2009, 09:53 PM // 21:53   #18
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I have been trying alot of different hero setups (on RoJ way atm) and i believe that sabway and discord way are the best that i have tried so far. They are the easiest for lazy people to go AFK and also like everyone else has said the infinite energy is an added bonus.
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Old Feb 12, 2009, 12:08 AM // 00:08   #19
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The only places I've had troubles with Sabway are in the desolation for Nightfall. However, that's because those places make you jump inside a wurm and having them die several times (and wrack up the DP) before the Necros get a chance to use a real skill bar.
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Old Feb 12, 2009, 01:06 AM // 01:06   #20
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Quote:
Originally Posted by hoovehand View Post
a curses necro is a great tool to combat tougher mobs, reckless haste + spiteful spirit + enfeebling blood. but in such areas you can tweak your minion master to accomodate the essential curses - or do you honestly want to max out curses for the sole purpose of increasing SS dps?
SS IS meh. The powerful parts is barbs/mark of pain + minions, things explode instantly. Enfeebling blood is also the most efficient melee shutdown in PvE when almost nothing has condition removal.

Alot of places you don't need the N/Rt either, hench healers will do fine, and you can make things more efficient with some more damage-based role (including a necro, second MM, something completely different, what have you.) But an N/Rt around minions is vastly better than the henchie healers when you need it. As mentioned, the point of Sabway is for the lazy- they don't have to adapt their build to individual circumstances, it works nearly everywhere as-is.
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